Paralyzed (Pokemon card already turned 90 degrees clockwise) At the end of the owners turn, recover from Paralysis
C Common Eye of the Void X TRAP Special Summon 1 "Infernoid" monster from your hand, ignoring its Summoning conditions, but its effects are negated until the end of this turn
The other ones simply were slow, basic and not ready for the Solo Queue style of the standard play option that you currently have in the MTG arena
If you have 3 or more banished Fish, Sea Serpent, or Aqua-Type monsters: Target 1 card on the field
The nine-drop Angel's abilityletting you name a color and making it so your opponents can't play any spells of that coloris completely game-ending against monocolor decks
Theres not really a good format I can borrow for this a single illustration isnt usually the sort of thing people make long posts about and reviews and analysis are usually tied up in consumerism